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Beluga (Japanese "Monsta"): A flying blue/dark purple monster shaped roughly like a small whale.First appearing in this game at stage 6, this monster actually first appeared in Taito's 1983 game Chack'n Pop.
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Has a medium moving speed, good jumping abilities and is able to shoot.
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Bubble Buster (Japanese "Zen-Chan"): A box-shaped, clockwork walking monster with a medium moving speed and good jumping abilities.Roughly, in order of appearance in the Normal version of the game, they are: There are 8 kinds of enemies, also, the final boss and two kinds of invincible monsters that appear after the "Hurry up!" sign, each with their own names. When in Super Mode, most enemies get swapped with a counterpart, e.g. They may, but do not always, calm down when one of the dragons dies. Enemies also become "angry" if they escape from a bubble that is not burst quickly enough by one of the dragons. Approximately ten seconds later, one or two Skel enemies appear on screen. When this happens, enemies become "angry" (making them red and move faster thus making them more dangerous). If this is not achieved within a time limit, the message "Hurry up!" will flash across the screen. The dragons' job is to complete the level by killing all enemies in it. Contact with an enemy (or the missiles fired by some) will kill a dragon. There are a variety of enemies that move about in different patterns.